Write-ups from current engineering work: control systems, training infrastructure, software systems, and the operational details around getting them to run.
Building a reinforcement learning pipeline from simulated demonstrations to validated flight policies on PX4 hardware. Covers the training loop, evaluation gates, deployment contracts, and the engineering constraints around safe promotion.
Organizing unattended CPU and GPU experiment runs across local and remote systems, with attention to validation, placement, traceability, failure handling, and recovery.